Monthly Archives: March 2006

Theme Test

As a follow-up to my recent rant about the problems with CSS, I thought I’d upload the current status of my attempt to rewrite the raww.org theme in XHTML/CSS – the aim is for it to look the same, but to run faster and with no tables. It’s looking OK so far in Firefox with [...]

mag7sqr Explained

I thought I’d take a moment to explain the UKScene entry into the Realtime competition at this weekends Forever7 party, which took place in Trencin, Slovakia. It didn’t win the competition, but I think that’s perhaps because it was a little too “high-concept”. The theme of the Realtime competition was “The Magnificent Seven”, this being [...]

CSS Issues

I’m currently working on converting the raww.org theme to proper XHTML/CSS. In theory this should speed things up considerably as it will remove the tables which can slow things down. In practice it will probably break the site on all browsers except Firefox (as I’m using that for development). It’s coming along nicely, with the [...]

Competition Entries

As you may know, this weekend is the Forever7 demoparty. I’ve already finished my 1k Intro, which I was thinking of altering, but decided against it due in part to laziness. I’ve also been working on a screen$ for the competition. It’s about 50% complete at the moment, with the hard part done. But I [...]

Crossing the great DivIDE

If you read my blog (and why wouldn’t you?) you’ll know that I’ve had a few problems with my DivIDE board using CF cards of 64Mb and above. As a temporary solution I’ve been scouring eBay for 32Mb CF cards (and even some 48Mb ones, which work well). Well I got an email from LaesQ [...]

Tinker, Tailor, Soldier, H4xx0r

I recently got to thinking about writing code. Ok, so as a “Software Engineer” that should be what I do most days, but I mean I was thinking about how we go about writing code. I know people who are great at producing working software, but when you look at the supporting documentation… it’s bollocks. [...]

Demo Design

Over on Gasman‘s blog he’s put up an interesting post about his second-place 256b Intro, “Nrrr-ka-rrrk“. If you’ve not seen the Intro I encourage you to download it and at least view it in a ZX emulator – it’s an odd, erratic, almost “techno” production. The blog entry details the design process of the intro [...]