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	<title>Comments on: Generative Music</title>
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		<title>By: icabod</title>
		<link>http://icablog.org/2006/09/generative-music/comment-page-1/#comment-696</link>
		<dc:creator>icabod</dc:creator>
		<pubDate>Thu, 28 Sep 2006 10:25:30 +0000</pubDate>
		<guid isPermaLink="false">http://icablog.org/?p=39#comment-696</guid>
		<description>For me the tricky bit is understanding music theory. It would be simple to generate music following a set of rules, for example the different-length tape system used by Brian Eno. But it requires knowledge of how music &lt;em&gt;works&lt;/em&gt; to make it sound... nice.

An idea for demos would be to base the sound on the source material of the generated effects.  Assuming that the effects themselves are based on tables of data, then the sound should in theory match, or follow, the effect as it progresses.</description>
		<content:encoded><![CDATA[<p>For me the tricky bit is understanding music theory. It would be simple to generate music following a set of rules, for example the different-length tape system used by Brian Eno. But it requires knowledge of how music <em>works</em> to make it sound&#8230; nice.</p>
<p>An idea for demos would be to base the sound on the source material of the generated effects.  Assuming that the effects themselves are based on tables of data, then the sound should in theory match, or follow, the effect as it progresses.</p>
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		<title>By: factor6</title>
		<link>http://icablog.org/2006/09/generative-music/comment-page-1/#comment-693</link>
		<dc:creator>factor6</dc:creator>
		<pubDate>Wed, 27 Sep 2006 06:41:38 +0000</pubDate>
		<guid isPermaLink="false">http://icablog.org/?p=39#comment-693</guid>
		<description>Yeah, Gas, it could be really interesting. Automatic music generators. I remember when I was rewriting Speccy program listings from magazines in my childhood and found such a beep &quot;generator&quot;, too. Well, it was just randomizing beeps but one could change the tempo! :)</description>
		<content:encoded><![CDATA[<p>Yeah, Gas, it could be really interesting. Automatic music generators. I remember when I was rewriting Speccy program listings from magazines in my childhood and found such a beep &#8220;generator&#8221;, too. Well, it was just randomizing beeps but one could change the tempo! :)</p>
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		<title>By: gasman</title>
		<link>http://icablog.org/2006/09/generative-music/comment-page-1/#comment-692</link>
		<dc:creator>gasman</dc:creator>
		<pubDate>Fri, 22 Sep 2006 21:40:46 +0000</pubDate>
		<guid isPermaLink="false">http://icablog.org/?p=39#comment-692</guid>
		<description>Good stuff. This must surely be one of the last remaining untapped techniques for 4k/64k intros and the like - they algorithmically generate models, textures, animation steps, samples and even occasionally bits of text, but as far as I know everyone still stores melodies as a raw sequence of notes. One thing I really want to experiment with some time is probabilistic music - have a fixed chord sequence, and add a melody that&#039;s random but weighted towards the notes and rhythms that are musically &#039;acceptable&#039; - for example, sharps and flats would have less chance of occurring than natural notes. Mmm.</description>
		<content:encoded><![CDATA[<p>Good stuff. This must surely be one of the last remaining untapped techniques for 4k/64k intros and the like &#8211; they algorithmically generate models, textures, animation steps, samples and even occasionally bits of text, but as far as I know everyone still stores melodies as a raw sequence of notes. One thing I really want to experiment with some time is probabilistic music &#8211; have a fixed chord sequence, and add a melody that&#8217;s random but weighted towards the notes and rhythms that are musically &#8216;acceptable&#8217; &#8211; for example, sharps and flats would have less chance of occurring than natural notes. Mmm.</p>
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