Category Archives: Demoscene

One Bloody Byte!

I realise none of you actually care about my 512b Intro for the upcoming CC6 party, but I thought I’d type something here. I changed my algorithm a little. Not a major change, but it makes the FX a little more… random. Controlled random of course, but the sequences of FX has changed I think [...]

Out of Order comes Chaos

So. My 512b Intro for Chaos Constructions is almost complete. I have routines, I have effects, and now I’m searching for random numbers. Or rather, semi-random numbers. Or rather, semi-random sequences of numbers. Or rather, semi-random, predictable sequences of numbers. The theory is simple (this is the techie bit) – use the R register to [...]

Utter Chaos

So, following the support that people gave to raww.orgy earlier in the year (it was a success, I think), I’m trying to support the other demoparties. I’ve done fairly badly so far… my IVP demo entry didn’t reach the party in time, and I didn’t manage to complete anything for DiHalt (sorry). But I’ve been [...]

Flash Demoscene?

I’m not sure if this is actually anything to do with the demoscene (probably not), but it’s something I think is very demo-style. A nice bit o’ Flash animation by Andreas Wannerstedt titled Session. It shows what can be done rather than the usual boring web interfaces. Short, but oh-so-sweet.

mag7sqr Explained

I thought I’d take a moment to explain the UKScene entry into the Realtime competition at this weekends Forever7 party, which took place in Trencin, Slovakia. It didn’t win the competition, but I think that’s perhaps because it was a little too “high-concept”. The theme of the Realtime competition was “The Magnificent Seven”, this being [...]

Competition Entries

As you may know, this weekend is the Forever7 demoparty. I’ve already finished my 1k Intro, which I was thinking of altering, but decided against it due in part to laziness. I’ve also been working on a screen$ for the competition. It’s about 50% complete at the moment, with the hard part done. But I [...]

Demo Design

Over on Gasman‘s blog he’s put up an interesting post about his second-place 256b Intro, “Nrrr-ka-rrrk“. If you’ve not seen the Intro I encourage you to download it and at least view it in a ZX emulator – it’s an odd, erratic, almost “techno” production. The blog entry details the design process of the intro [...]