Category Archives: ZX Spectrum

zxoom

I’m in the process of writing a few little ZX development tools. Nothing special, just some stuff to “ease” the process of writing ZX software. Anyway, while looking through some of my backlog of hacked-together apps I thought I’d upload a copy of zxoom. It was written initially as a “proof-of-concept” piece for the Windows [...]

An announcement

Those of you who keep a close eye on my other website will no doubt have noticed that news throughput has been down in recent weeks. Ever since I got back from my Canada trip, in fact. There’s a perfectly good reason – I’ve been busy working on things to do with my upcoming wedding. [...]

Plus3e

It took a while to get around to sorting it out, but I’ve finally converted one of my ZX Spectrum +3′s into a +3e, a system developed by Garry Lancaster. When I say “converted” I actually mean that I acquired some EPROMs and blew the software onto them, then stuck them into my ZX. I [...]

Upcoming Projects

Those of you who follow this blog like the avid fans you so obviously are *cough*, will know that I was working on my 512b Intro for Chaos Constructions. Well it got into the competition and came a rather spectacular last place. I guess my idea of “nice” doesn’t quite match other people’s. But it [...]

Next…

I sent off my intro to the organisers of CC6 – I’ve not heard back from them whether they have it yet, but I’ll upload it to their FTP and send it on to Vega soon, who has kindly offered to present it at the party for me. So now I’m on to my next [...]

Mirroring Rules

It’s happened again – I’ve been banned from WOS. It’s now becoming a regular occurance because I’ve started to use Website Watcher almost daily. For those who don’t know, this program downloads websites and highlights changes, saving people like me a lot of time. I only check a couple of the WOS pages (“what’s new”, [...]

One Bloody Byte!

I realise none of you actually care about my 512b Intro for the upcoming CC6 party, but I thought I’d type something here. I changed my algorithm a little. Not a major change, but it makes the FX a little more… random. Controlled random of course, but the sequences of FX has changed I think [...]